I don't think this needs its own page, so I'll just put it here:Īfter the SIR0 header, there are two pointers to what immediately follows, which is a list of pointers to the start of each of the entries described below Because of the similarities, I was able to make a list of all the Pokémon in RTDX. While the structure isn't exactly the same, this file still exists in Super and even Rescue Team DX (should we post about that game here? the native_data folder is very similar to the RomFS of the 3DS games). Some of this might already be documented, but I'm posting my notes for Gates to Infinity. taking staircase but my Pikachu (n☁) stay a Pikachu. I launch PSMD EUR I see the flash green screen, I press select I see the menu codes it's ok.Now I activate one (Be Mega Banette) in dungeon. Let me know if you want me to make an American version of plugin, it could be easily done. Enjoy.Ĭredits to storm75x over on Fort 42 for the American version of the codes. 2, then go to a dungeon, enable the code, and use a staircase. Launch BootNTR and press START + SELECT to bring up the cheat menu. Apparently the latest version of Citra has Gateshark cheat support so it should work with that too. Usage: Use NTR Client or the plugin below. Also note that this is for the European version of the game. I do not know what happens there with a non-legit starter, especially with one that has no evolutions, as I haven't tested it. Apparently, there's a point in the game where you and your partner evolve temperariy. Keep in mind that I have not fully played through the game, I used someone else's save to test. WARNING: ALWAYS BACK UP YOUR SAVE WHEN MESSING WITH CODES. The correct moves can be relearnt with Hawlucha. Their type and ability should adjust upon leaving the dungeon.
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As seen with Castform above, if any "emotion" portraits exist, they will be used, but if they do not, the game will display a box with a blank blue background instead.
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Another problem with these two is that they keep the Ability of the Pokémon they were beforehand.Īll "real" Pokémon work fine though, including big ones like Dialga.
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Even Dark Matter works, however, you won't be able to move outside of towns. It uses the proper running animation in towns. The Move Relearner works no problem, even letting you learn their exclusive moves. So, Void Shadows works with absolutely no problems, even though it has no type. Welp, I know this is a bit of a bump, but I've managed to port both the Player and Partner modifier codes to the European version of the game, and I've been doing some testing with it.ġ3868138691387013871